About Me
Hi, I’m Dion Tan an aspiring game developer and designer who builds interactive games as a side hobby. I enjoy turning simple ideas into playable experiences, from designing mechanics and player flow to coding the systems that make the game feel responsive and rewarding.I’m especially interested in gameplay progression and player interaction, such as clicker mechanics, upgrades, scoring systems, and level-based challenges. I like to prototype quickly, test what works, and refine the experience through iteration. For me, game development is not only about coding — it’s about designing how the player thinks, reacts, and feels during gameplay.